![]() ![]() The problem with Pyke mid is that Pyke mid players aren't playing Pyke mid. Just separating them entirely, but it'd also require 2 completely different balancing metrics that'd still affect one another to some extent despite being rather disconnected in gameplay. I don't think that's something they'd ever do and I think the entire idea of a support marksman would kind of be pointless if she built enchanter items instead of marksman/ADC items, especially if she didn't do much damage either, but that's how I could see support and ADC both being viable at the same time. I don't really see how that will ever be a thing that can exist unless they brute force support Senna to build 'support' items instead of ADC items (she already has a bunch of AP scalings in her Q and R iirc), and make sure her damage comes primarily from items and not her stacks so that support Senna wouldn't do much damage but would be a 'support' and ADC Senna would do damage since she'd have items, but would lack the support's utility. ![]() When she came out they (some Rioter relevant to her case) said she would be balanced as a support, but it would be nice if she was viable as an ADC. ![]() The problem with her comes from the fact they're still trying to make her viable as a farming champion (so ADC/Bot laner) while keeping her scaling aspects intact that are meant for the lower income support role to keep it relevant as a damage oriented 'support'. Cost: 1100 > 1000 (Completion Cost Adjusted).When lifeline triggers, gain 12% Omnivamp until the end of combat Shield: 200 + 20% Max HP > 200 + 225% bonus AD (70% effective for Ranged) Heal Condition: Kill or Assist > Takedown within 3 seconds of you dealing damage to themĭR and subsequent bleed applies to shield damage as well Shield Value: 100 + 8% Max HP per enemy who has hit you > 75% bonus HP > Champion Adjustments > System Adjustments > Moving and Taking Damageīuild Path: Sheen + Phage + Kindlegem + 700g > Sheen + Caulfields + Kindlegem + 700gīuild Path: Ironspike + Phage + Kindlegem + 300g > Ironspike + Caulfields + Kindlegem + 300g DR: Maximum Damage Reduction is 50% of damage instance (like other flat DR).Mana refund occurs if the spell kills the target.Imgur (image) link: > Champion Buffs > 2/2.25/2.5s These different kinds of fighters should feel pretty different to face, and shouldn't share all of their items else they start to homogenize together to the benefit of neither class.Īgain, we'll be watching closely and almost surely following up over the next few patches. ![]() On the flip side, Juggernauts should feel like tanky, slow meatballs of death. They're low-risk high-reward, able to kill you without risking death themselves. When a light fighter can act as a pseudo-frontliner AND kill you they can be kinda messed up. We'll be watching the fallout closely, it's 100% a disruptive change. There'll be a QGT on this later in the week, but the short of the fighter changes is that we're aiming to shift light fighters toward lower-durability itemization. Riot Phlox Tweeted the upcoming changes for patch 12.3 Such as pick/ban rate, win rate, gold earned, experience, cc score, KDA, damage taken/dleat, and etc.A follow up from the previous post yesterday Refer to Professional Gamers playing games to update gameplay, construction, and changes for champions, thereby updating Tier. Champion Tier is calculated based on multiple in-game statistics in platinum + games. The list is for reference only and does not reflect the actual strength when solo, sorry if your favorite champion does not appear in the list ![]()
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